Like many of their kin, chameleons are deliberative -- indeed, seemingly inactive -- taking their time to reach any decision. But once decided on a course of action, they act swiftly. This is especially true where acquiring food is concerned.
Though they are fully capable of terrestrial movement, chameleons prefer spending as much of their time as possible hidden among the flowers and leaves of their canopy home. When long journeys are called for, they demand to be carried by larger, stronger, faster beings at every opportunity, and thus have a reputation for laziness.
AT: Bite (1d2)
Beginning HP: 3 
Habitat: Tropical forest
- Adaptive Camouflage
- Independently Focusing Eyes: Chameleons have amazing eyesight. Because they can focus each eye independently, they have 360 degree vision, and can only be surprised while asleep. Further, they are immune to sneak attacks, unless both of their eyes are engaged in paying attention to the same target. In addition, chameleons get a +2 bonus on all lore checks that involve detecting things by sight.
- Low-Light Vision
- Prehensile Tail
- +4 bonus on all lore checks involving climbing.
- +2 bonus on all attack rolls against targets smaller than themselves.
- -4 penalty on all lore checks involving feats of strength
- Suitable Niches: Any