Tuesday, January 12, 2016

5e Animal PC -- Baboon Warlock

Because why not, that's why.


Baboon Warlock
Small beast, Chaotic neutral

Armor Class 12 
Hit Points 8 (1d8) 
Speed 30 ft., climb 30 ft. 

STR 8 (-1) DEX 14 (+2) CON 11 (+0) INT 10 (+0) WIS 12 (+1) CHA 15 (+2)

Skills Deception +2, Intimidation +2
Senses passive Perception 11
Languages Common
Saving Throws Wisdom, Charisma  

Cantrips This baboon warlock knows the chill touch and eldritch blast cantrips.
Otherworldy Patron This baboon warlock serves the Archfey. 
Fey Presence This baboon warlock can cause each creature within 10 feet of it to make a Wisdom save against its spell save DC of 12, or become charmed or frightened by the baboon until the end of their next turn.
Pack Tactics The baboon warlock has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and isn't incapacitated.
Spells This baboon warlock knows the 1st-level spells ray of sickness and witch bolt. 

Actions
Bite Melee weapon attack: +1 to hit, reach 5 ft., one target.
Hit 1 (1d4-1) piercing damage

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