Because why not, that's why.
Small beast, Chaotic neutral
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft., climb 30 ft.
STR 8 (-1) DEX 14 (+2) CON 11 (+0) INT 10 (+0) WIS 12 (+1) CHA 15 (+2)
Skills Deception +2, Intimidation +2
Senses passive Perception 11
Saving Throws Wisdom, Charisma
Cantrips This baboon warlock knows the chill touch and eldritch blast cantrips.
Otherworldy Patron This baboon warlock serves the Archfey.
Fey Presence This baboon warlock can cause each creature within 10 feet of it to make a Wisdom save against its spell save DC of 12, or become charmed or frightened by the baboon until the end of their next turn.
Pack Tactics The baboon warlock has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and isn't incapacitated.
Spells This baboon warlock knows the 1st-level spells ray of sickness and witch bolt.
Bite Melee weapon attack: +1 to hit, reach 5 ft., one target.
Hit 1 (1d4-1) piercing damage