Wednesday, March 25, 2015

Featured Creature: Wolf

NOTE: These stats have been edited to conform to the rules revisions posted on 9/8/15.
 
In ancient times, wolves challenged longpaws for mastery of the world.  The contest waged for generations, with each species learning from the other, until one day, those who would become dogs adopted some longpaw tribes and taught them the secrets of the hunt.  The results, from the wolves' point of view, were disastrous, and to this day, there is a deep well of distrust between wolves and dogs, despite their many commonalities.

Contrary to many human conceptions, most wolf packs are not ruled by a dictatorial "alpha wolf."  Instead, they are typically a family group composed of a mated pair and their (usually adult) children; some larger wolf communities are composed of multiple families, each governed by a mated pair. In such large packs, the mated pairs form a sort of governing council that makes decisions by consensus.

Adult children typically leave their family after 1 to 5 years to seek mates.  New mated pairs seek lands of their own in which to establish a new pack, or seek to join an existing group of wolf families, before having any of their own offspring.

     AC: 7

     AT (Dam.): bite 1d5 [1d6]
     Beginning HP: 9 [10]
     MV: 12
     SZ: Small

Species Traits:
  • Growth Spurt: At 2nd Total Level, wolves grow in Size from Small to Medium.  
  • Howl: Wolves have a secret language of howls with which they can communicate over long distances. All wolves are taught this language from birth, and it is never taught to other species, under pain of death.  Wolves communicating by howl can count on their messages almost never being intercepted by non-wolf enemies.  Even dogs no longer know this language.  
  • Low-Light Vision 
  • Scent  
  • Trip Maneuver 
  • Ultravision 
  • +2 bonus on lore checks to track by sense of smell  
  • Suitable Niches: Healer, Runner, Scout, Seer, Trickster, Warrior

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